Description: [Start of Your Turn] If you have 2 memory or less, set your memory to 3.
[Your Turn] When one of your green or blue Digimon deletes an opponent's Digimon in battle and survives, you may suspend this Tamer to gain 1 memory.
Color: Green
Card Type: Tamer
Play Cost: 4
Security Effect: [Security] Play this card without paying its memory cost.